Month: February 2014

Hierarchy of Baroque Painters and Game Artists

There’s a clear hierarchy in Baroque paintings. The most skilled painters earn the most, and they have a great impact on other painters.

1. History painting talks about a certain story happened in a certain time. The story can be religious, mythological, or allegoric. These paintings are showed in public. And the painter will be admired by the whole painting world.

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The Calling of St. Mathew, Caravaggio.
1599-1600, Oil on canvas, 10′ 7 1/2″ X 11′ 2″.
Contarelli Chapel, Church of San Luigi dei Francesi, Rome.

2. Portraiture is often ordered by the rich. Some really rich people also ask history painter to paint for them. Some painters are not able to paint large, complex history paintings, but they are still skilled in single character, then painting portraiture is a good choice.

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Portrait of Innocent X, Velazquez. c. 1650
Oil on canvas, 141 x 119 cm.
Galleria Doria Pamphilj, Rome.

3. Genre painting talks about the everyday life of commoners. Since the audiences are not the royal family or rich financiers, rough skills can be accepted.

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The Fortune Teller, Caravaggio.
1596-97,Oil on canvas, 99 x 131 cm.
Musée du Louvre, Paris.

4. Animals are easier than human in painting. They are a choice for Baroque painters. But the attention they get is pretty limited, So is their income.

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The Entry of the Animals into Noah’s Ark,Jan Brueghel the Elder.
1613, Oil on panel, 21 1/2 x 33 in.

5. Landscape and still life is often an accessory in personal rooms. People always expect spending less money to make their living environment more beautiful. These paintings are in great need but the lowest price.

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Flowers in a Glass Beaker, c. 1620. Peter Binoit.
Oil on copper 12-1/4 x 9 in.

My hierarchy is based on the influence they have on the player experience about a game.

My hierarchy is based on the influence they have on the player experience about a game.

 

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Artist leaders communicate with other leaders in a company. They decide the basic art style, what the game should look like, which way is more efficient… etc. 

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Concept artists are responsible for the ideas of each character and environment. They do a lot of research,  making lots of rough sketches and paintings to give a quick view of their imaginations about a game. And leaders will choose some drafts and have them made into products.

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3D artists and 2D artists will make drafts from concept artists into real game components, such as models and posters. They are the largest amount in the industry, including modelers, animators, illustrators, graphic designers… and so on.

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Interns usually assist other artists with basic works. Such as UV, coloring, adjusting small props.

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Artist leaders will always keep an eye on these progresses to make sure everything is in the right style, and make them even more memorable.

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Baroque

Baroque art starts at 17th century in Italy. It’s totally deviant from Renaissance. Baroque art is about movement,  intensity and drama. To express these feelings, it often has an asymmetrical composition, a high contrast between light and dark, and a complex spaceship. The content of Baroque art is usually about religion, politics, sex, and violence.

The Fortune Teller
1596-97
Oil on canvas, 99 x 131 cm
Musée du Louvre, Paris

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  • COMPOSITION -There’re 2 characters in the painting, but they are not symmetrically distributed. Compared to the complexity of the characters, the background is almost blank.
  • SHAPE/FORM -They’re pretty well painted human figures. Clearly the painter is proficient in anatomy and perspective. And the painter even got the exact expression of the sophisticated fortune teller and the innocent noble teenager.
  • COLOR -Colors are saturated. From the blush of the faces and the splendid costume we can tell that the painter is fervent about color.
  • TEXTURE/PATTERN -There’re lots of different textures. Young noble man has a delicate, moist skin. He wears a velvet jacket with patterns, which is ambiguous in telling the light direction. The cold metal sword is totally black except the very highlight. The fortune teller’s costume is much more inexpensive than the noble’s. Her shirts is folded with lots of lines(wrinkles), which we can tell that the shirt is worn for a long time.
  • VALUE -It’s completely full of contrast. The circumstance happens in a dark place, then a beam of light projects on the figures. The boy’s face can be clearly saw in the light, while the fortune teller’s face fades in the dark. And that makes the fortune teller even more mysterious and deceptive. The light in the background also shapes the contour of the figures.
  • LINE -There’s a clear line behind the characters- the light. It guides our view from the fortune teller towards the young man.

Baroque style Alice in Wonderland

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REFERENCE:

Alice in Wonderland_ Disney

Alice in Wonderland_ Disney

Armor of heavy cavalry, ca. 1610–20

Armor of heavy cavalry, ca. 1610–20
Italian (Milan or Brescia)
Steel, gold, leather, and textile; Wt. 86 lbs. 8 oz.
Purchase, Arthur Ochs Sulzberger Gift, 2002 (2002.130a–p)